Brawlhalla Combos

Browse our community-verified combo library. Filter by weapon, legend, or difficulty to find the perfect combos for your playstyle.

Showing 55 combos

True ComboString
SwordTrue Combo

Sword Basic Starter

Bodvar

Dlight→Sair
StarterGrounded
22 DMGβ˜…easy

Fundamental sword combo. Works at all health percentages. Great for learning sword spacing.

SwordString

Sword Ladder

Hattori

Dlight→Nair→Nair→Recovery
String ExtensionAerial
38 DMGβ˜…β˜…medium

String combo. Second Nair is a read. Chase dodge up between Nairs.

SwordTrue Combo

Sword Edge Guard

Koji

Dlight→Dair
Edge GuardKill Confirm
24 DMGβ˜…easy

Use near edge for gimps. Dair spikes at high damage.

SwordTrue Combo

Sword Recovery Confirm

Val

Dlight→Recovery
Kill ConfirmAerial
28 DMGβ˜…easy

True combo at low to mid damage. Great for taking stocks near the top blast zone.

SwordString

Sword Extended String

Petra

Slight→Dlight→Nair→Sair
String ExtensionStarterPunish
42 DMGβ˜…β˜…β˜…hard

Advanced string requiring dodge reads. Slight to Dlight is true, rest is read-based.

HammerTrue Combo

Hammer Bread and Butter

Bodvar

Dlight→Sair
StarterGrounded
28 DMGβ˜…easy

The most fundamental hammer combo. Jump cancel the Dlight into Sair.

HammerString

Hammer Russian Mafia

Teros

Dlight→Jump→Nair→Groundpound
String ExtensionPunish
45 DMGβ˜…β˜…β˜…hard

Iconic hammer string. The GP is a read on dodge in. High risk, high reward.

HammerTrue Combo

Hammer Recovery Gimp

Gnash

Sair→Recovery
Edge GuardKill Confirm
32 DMGβ˜…β˜…medium

Works at kill percent. Use offstage for early kills.

HammerTrue Combo

Hammer Stomp Combo

Cassidy

Dlight→Jump→Dair
Edge GuardAerial
30 DMGβ˜…β˜…medium

True combo that spikes. Use at edge for early kills or stage spikes.

HammerTrue Combo

Hammer Nlight Punish

Scarlet

Nlight→Sair
PunishStarter
26 DMGβ˜…easy

Quick punish option. Nlight has fast startup, confirms into Sair at low-mid damage.

SpearTrue Combo

Spear True Combo

Orion

Dlight→Sair
StarterGrounded
18 DMGβ˜…easy

Basic spear starter. Confirm into Sair on hit.

SpearString

Spear Helicopter

Brynn

Dlight→Nair→Recovery
String ExtensionAerial
30 DMGβ˜…β˜…medium

Classic spear string. The Recovery is a read.

SpearString

Spear Kill Confirm

Wu Shang

Dlight→Nair→Groundpound
Kill ConfirmString Extension
35 DMGβ˜…β˜…medium

Kill setup at high damage. GP is a read but catches most options.

SpearTrue Combo

Spear Edge Guard

Mirage

Dair→Groundpound
Edge GuardRecovery Punish
28 DMGβ˜…β˜…medium

Offstage true combo. Dair into GP for early gimps.

GauntletsTrue Combo

Gauntlets Ground Combo

Val

Dlight→Dlight→Nair
GroundedStarter
26 DMGβ˜…β˜…medium

Requires gravity cancel on second Dlight. Tight timing window.

GauntletsString

Gauntlets Zero to Death

Wu Shang

Slight→Dlight→Jump→Dlight→Nair→Recovery
String ExtensionKill Confirm
52 DMGβ˜…β˜…β˜…hard

Extended gauntlets string. Requires fast inputs and chase dodge reads.

GauntletsTrue Combo

Gauntlets GP Confirm

Mordex

Dlight→Groundpound
Edge GuardGrounded
24 DMGβ˜…easy

Basic gauntlets true combo. GP spikes for edge guard situations.

GauntletsString

Gauntlets Nair String

Kor

Nair→Nlight→Dlight→Sair
AerialString Extension
38 DMGβ˜…β˜…β˜…hard

Aerial approach into ground game. Nlight to Dlight is a read.

KatarsTrue Combo

Katars Punish Combo

Lucien

Dlight→Nair
PunishGrounded
20 DMGβ˜…easy

Fast punish option. Great for whiff punishing.

KatarsString

Katars Extended String

Asuri

Slight→Dlight→Nair→Recovery
String ExtensionKill Confirm
38 DMGβ˜…β˜…β˜…hard

Requires tight spacing and dodge reads. Practice the Nair timing.

BowTrue Combo

Bow Approach

Koji

Dlight→Nlight
StarterGrounded
16 DMGβ˜…easy

Basic bow confirm. Good for building damage safely.

BowString

Bow Kill Confirm

Diana

Dlight→Nair→Recovery
Kill ConfirmEdge Guard
34 DMGβ˜…β˜…medium

Use at kill percent. The Nair into Recovery kills early offstage.

AxeTrue Combo

Axe Punish

Teros

Slight→Nair
PunishGrounded
30 DMGβ˜…easy

Heavy punish option. Slight has good range.

AxeString

Axe Helicopter

Ragnir

Dlight→Slight→Recovery
String ExtensionKill Confirm
42 DMGβ˜…β˜…medium

Damage string into kill option. The Slight can be dodged.

BlastersTrue Combo

Blasters Slight Combo

Lucien

Slight→Dlight
StarterGrounded
18 DMGβ˜…easy

Fundamental blasters combo. Great for neutral approaches.

BlastersTrue Combo

Blasters Dlight Sair

Diana

Dlight→Sair
StarterAerial
22 DMGβ˜…easy

Basic damage builder. Confirm Sair at any damage percent.

BlastersString

Blasters Recovery String

Nix

Dlight→Chase Dodge→Recovery
Kill ConfirmString Extension
28 DMGβ˜…β˜…medium

Kill setup at high damage. Recovery catches most options.

BlastersTrue Combo

Blasters Edge Guard

Barraza

Dair→Groundpound
Edge GuardRecovery Punish
26 DMGβ˜…β˜…medium

Offstage edge guard combo. Dair to GP is true and spikes.

BlastersString

Blasters X-Pivot Nair

Ada

Nair→Slight→Dlight→Sair
AerialString Extension
40 DMGβ˜…β˜…β˜…hard

Advanced string starting from aerial. Requires x-pivot for Nair approach.

ScytheTrue Combo

Scythe Nlight Combo

Nix

Nlight→Nair
StarterGrounded
20 DMGβ˜…easy

Scythe starter combo. Nlight catches approaches, confirm into Nair.

ScytheString

Scythe Slight Read

Mordex

Slight→Dlight→Nair
PunishString Extension
28 DMGβ˜…β˜…medium

Dlight is a read after Slight. Cover dodge down with Dlight.

ScytheString

Scythe Dair String

Artemis

Dair→Nlight→Nair
AerialString Extension
32 DMGβ˜…β˜…medium

Aerial approach into ground game. Nlight catches most dodges.

ScytheTrue Combo

Scythe Active Input

Fait

Nair→Active Input Down→Dlight
AerialStarter
24 DMGβ˜…β˜…β˜…hard

Advanced scythe mechanic. Active input during Nair for true Dlight confirm.

ScytheString

Scythe Zero to Death

Mordex

Slight→Nair→Dlight→Sair→Recovery
String ExtensionKill Confirm
55 DMGβ˜…β˜…β˜…hard

Full scythe string. Requires read at every step. High reward for mastery.

ScytheString

Scythe Edge Gimp

Nix

Dair→Groundpound
Edge GuardRecovery Punish
26 DMGβ˜…β˜…medium

Offstage gimp setup. Dair floats them, GP spikes. Catches jumps.

LanceTrue Combo

Lance Dair Confirm

Orion

Dair→Sair
StarterEdge Guard
24 DMGβ˜…easy

Basic lance true combo. Dair at edge confirms into Sair for kills.

LanceTrue Combo

Lance Nair Slight

Scarlet

Nair→Slight
AerialStarter
22 DMGβ˜…easy

Aerial approach combo. Nair into Slight is true at most damages.

LanceString

Lance Dlight String

Vraxx

Dlight→Sair→Recovery
String ExtensionKill Confirm
38 DMGβ˜…β˜…medium

Damage string. Sair after Dlight is a read, Recovery is kill confirm.

LanceTrue Combo

Lance Recovery Punish

Ulgrim

Groundpound→Sair
Edge GuardRecovery Punish
32 DMGβ˜…β˜…medium

GP catches recoveries, confirm into Sair. Strong edge guard tool.

LanceString

Lance Carry Combo

Artemis

Slight→Nair→Sair
String ExtensionPunish
36 DMGβ˜…β˜…β˜…hard

Stage carry string. Slight pushes them across stage, Nair extends, Sair finishes.

CannonTrue Combo

Cannon Dlight Sair

Sidra

Dlight→Sair
StarterGrounded
24 DMGβ˜…easy

Fundamental cannon combo. Dlight into Sair is true at all damages.

CannonTrue Combo

Cannon Slight Combo

Xull

Slight→Dlight→Sair
StarterString Extension
32 DMGβ˜…β˜…medium

Extended true combo. All three hits are true with proper timing.

CannonString

Cannon Blast Zone

Lin Fei

Dlight→Jump→Nair→Sair
Kill ConfirmAerial
40 DMGβ˜…β˜…medium

Carry to blast zone. Nair carries horizontally, Sair kills.

CannonTrue Combo

Cannon Edge Guard

Onyx

Dair→Recovery
Edge GuardRecovery Punish
28 DMGβ˜…β˜…medium

Offstage edge guard. Dair spikes, Recovery catches recovery attempts.

CannonString

Cannon Zero to Death

Isaiah

Slight→Dlight→Nair→Sair→Recovery
String ExtensionKill Confirm
58 DMGβ˜…β˜…β˜…hard

Full cannon string. Requires reads and stage positioning. Devastating when mastered.

OrbTrue Combo

Orb Dlight Sair

Fait

Dlight→Sair
StarterGrounded
20 DMGβ˜…easy

Basic orb combo. Works at all damages, great for building damage.

OrbTrue Combo

Orb Nair Slight

Petra

Nair→Slight
AerialStarter
22 DMGβ˜…easy

Aerial approach into ground game. Nair to Slight is true.

OrbString

Orb Dlight String

Thor

Dlight→Nair→Sair
String ExtensionPunish
32 DMGβ˜…β˜…medium

Extended damage string. Nair is a read, Sair confirms.

OrbTrue Combo

Orb Recovery Finisher

Dusk

Dlight→Recovery
Kill ConfirmAerial
26 DMGβ˜…β˜…medium

Kill confirm at high damage. Recovery has good kill power near top.

OrbString

Orb Edge Gimp

Fait

Dair→Groundpound
Edge GuardRecovery Punish
24 DMGβ˜…β˜…β˜…hard

Offstage gimp. Dair floats, GP spikes. Risky but rewarding.

GreatswordTrue Combo

Greatsword Basic Bridge

Jaeyun

Dlight (Opener)β†’Nlight (Bridge)β†’Nair (Finisher)
StarterGrounded
28 DMGβ˜…β˜…medium

Basic GS combo structure. Opener > Bridge > Finisher is the core loop.

GreatswordTrue Combo

Greatsword Aerial Bridge

Mako

Nair (Opener)β†’Slight (Bridge)β†’Sair (Finisher)
AerialStarter
32 DMGβ˜…β˜…medium

Aerial approach into GS combo. Good for catching jumps.

GreatswordTrue Combo

Greatsword Kill Setup

Jaeyun

Dlight→Slight→Dair (Finisher)
Kill ConfirmEdge Guard
36 DMGβ˜…β˜…β˜…hard

Kill confirm combo. Dair finisher spikes at edge.

GreatswordString

Greatsword Extended Loop

Magyar

Nlight→Dlight→Slight→Nair
String ExtensionPunish
44 DMGβ˜…β˜…β˜…hard

Extended GS string. Requires bridge timing mastery.

GreatswordTrue Combo

Greatsword Recovery Confirm

Mako

Dlight→Nlight→Recovery
Kill ConfirmAerial
38 DMGβ˜…β˜…medium

True combo into Recovery. Kills near top blast zone.

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